0471 49278 7544ppPbkFeb 2002£27.50




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Co-Authored by

JENNY PREECE, Professor of Information Systems, University of Maryland, USA

YVONNE ROGERS, Reader in Computer Science and Artificial Intelligence, University of Sussex, UK

HELEN SHARP, Senior Lecturer in the Computing Department, The Open University, UK

Interaction Design: Beyond Human-Computer Interaction is an up-to-date explanantion of the design of the current and next generation interactive technologies, such as the web, mobiles and wearables. These exciting new technologies bring additional challenges for designers and developers - challenges that require careful thought and a disciplined approach. Written for both students and practitioners from a broad range of backgrounds, this book addresses these challenges using a practical and refreshing approach. The text covers a wide range of issues, topics, and paradigms that go beyond the traditional scope of human-computer interaction (HCI).

  • Focuses on how to design interactive products that enhance and extend the way people communicate, interact and work.
  • Explains how to use design and evaluation techniques for developing successful interactive technologies.
  • Demonstrates, through many examples, the cognitive, social and affective issues that underpin the design of these technologies.
  • Provides thought-provoking design dilemmas and interviews with expert designers and researchers.
  • Uses a strong pedagogical format to foster understanding and enjoyment.
Key Features

  • A truly integrated approach to HCI for students working in psychology, sociology, anthropology, information systems and computer science.
  • Provides principles and skills for designing any technology through the use of many interesting and state of the art examples.
  • An author supported website provides resources for professors and students including interactive exercises, questionnaire templates, design games and assignments.
  • Includes interviews with leading experts in the field including Sara Bly, Jakob Nielsen and Ben Shneiderman
Contents:
  • Preface

  • What is interaction design?
    Interview with Gitta Saloman

  • Understanding conceptualising interaction.
    Interview with Terry Winograd

  • Understanding users.

  • Understanding and designing for collaboration and communication.
    Interview with Abigail Sellen

  • Understanding how interfaces affect users.

  • The process of interaction design.
    Interview with Gillian Crampton Smith

  • Identifying needs and establishing requirements.
    Interview with Suzanne Robertson

  • Design, prototyping and construction.

  • User-centred approaches to interaction design.
    Interview with Karen Holtzblatt

  • Introducing evaluation.

  • A framework for evaluation.

  • Observing users.
    Interview with Sara Bly

  • Asking users and experts.
    Interview with Jakob Nielsen

  • Testing and modeling users.
    Interview with Ben Shneiderman

  • Doing design and evaluation in the real world: communicators and advisory systems.

  • Epilogue


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